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THE DEATH CURSE SAGA

1493 DR, Year of the Purple Dragon, Age of Upheaval

“Hell is not hot, or cold. Nor is it deep below ground, or somewhere in the sky. Instead it is a place on Earth filled with sucking bogs, disfiguring diseases and millions of tiny flesh-eating creatures. Hell is a jungle, and it is monstrously green.”
― Greig Beck, This Green Hell

Welcome to the Jungle!

Something evil is trapping the souls of the dead and draining life from all who have been raised from death by magic. This worldwide “death curse” not only prevents the raising of the dead but also causes creatures that were previously raised from the dead to slowly, painfully, wither and die. Souls of the newly deceased do not travel on to their chosen afterlife, but are instead whisked away to a trap-riddled tomb hidden beneath a lost city in the depths of the vast jungle. The gods themselves are prevented from performing their most basic function - providing a home after death. Something must be done!

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Frequently used links, useful reference material, and story-relevant handouts and images.

02

Mike's homebrew game mechanics and summaries of complex Pathfinder rules.

03

Interactive game world area maps and battle maps with fog of war removed.

04

Details about Mike's version of the Forgotten Realms setting including relgion, language, and factions.

05

Characters

Information about the PCs and notable NPCs.

06

Archives

Links to official Pathfinder 1st edition rulebooks.

SHORTCUTS

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